Click near the ant to drop some food!
She will bring it to the queen, and more ants will spawn.

Ants alive (timeline)

Upgrades (costs = 15 actions)

= cost 1 action, puts 1 food
= cost 5 actions, puts 7 food
= cost 10 actions, puts 17 food
 
* = Delay bonus basically increases game speed, and only slightly movement distance of ants

Ants lose 1 life (energy) when they move or gather food (each tick).

Memory is the ability to come back to same location of previous food source AND tell to nearby ants

Red ants means they only have 25 energy or less

Sprouting chance percentage is rerolled each tick, and may generate a food pellet randomly.

ENEMIES and attacks:
- If an enemy reaches the queen, it's GAME OVER.
- An enemy attack affects ALL surrounding ants (with dotted, red border).
- An ant attack value is 1 damage, and it also costs her 1 additional energy.
- An ant only attacks a single target.
- Ants will focus above all on enemies, if crossed.
- Enemies only lose life when attacked.